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"I play cards. Mostly."
—Jeremy Tell to Damien Darhk[src]

Jeremy Tell, nicknamed Double Down by Cisco Ramon, is a meta-human who was affected by the S.T.A.R. Labs particle accelerator explosion. He became an associate of H.I.V.E. and enemy of Team Arrow.

Quick Answers

How did Jeremy Tell get his nickname Double Down? toggle section
Jeremy Tell was nicknamed Double Down by Cisco Ramon. He became a meta-human due to the S.T.A.R. Labs particle accelerator explosion. Known for his card-related powers, he was linked to H.I.V.E. before working as a mercenary.
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Who is Jeremy Tell's main adversary in Team Arrow? toggle section
Jeremy Tell's main adversary in Team Arrow is Oliver Queen, the Green Arrow. Tell attacked Team Arrow's lair, prompting a direct conflict with Oliver Queen and his team.
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What event led to Jeremy Tell becoming a meta-human? toggle section
Jeremy Tell became a meta-human through means not linked to the S.T.A.R. Labs particle accelerator explosion. The exact event that led to his transformation is not specified in the provided content.
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How does Jeremy Tell use his tattoos as weapons? toggle section
Jeremy Tell, known as Double Down in DC Comics, uses his tattoos as weapons by peeling them off his skin. After exposure to dark matter, he gained the power to remove his tattoos, which are playing cards, and use them offensively. He demonstrated this by killing a Ghost to prove his value to Damien Darhk while working with H.I.V.E. in Star City.
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Biography

On the night that the S.T.A.R. Labs particle accelerator turned on, Jeremy Tell was getting playing cards tattooed on his body. Jeremy was hit with dark matter, giving him the ability to "peel" off his tattoos and use them as weapons.[1]

Stint with H.I.V.E.

"The game's not over yet."
—Jeremy Tell to Green Arrow[src]

Jeremy was hired by Mina Fayad to help H.I.V.E. deal with the vigilante situation in Star City. When Mina presented Jeremy to Damien Darhk, the latter was skeptical of him. Jeremy proved himself by killing a Ghost with his card tattoos, stating that killing the "Ghost" was free but, killing the Green Arrow would come with a price.

Jeremy faked a robbery situation to lure out Green Arrow, whom he caught off-guard by peeling cards from his skin and hurling them toward the vigilante. The two engaged in a brief battle where Jeremy managed to hit Green Arrow in his arm, but the vigilante escaped.

After failing to kill Green Arrow, Jeremy was threatened by Darhk. Darhk requested Jeremy to try and kill him, shocking the latter by revealing powers of his own. After Darhk killed Mina with the card, he hurled the projectile toward Jeremy, stopping just before it pierced his throat. Darhk stated that demonstration was for him and warned Jeremy to complete his mission.

Jeremy tracked the card which hit Green Arrow to Palmer Technologies and broke inside, where he confronted Felicity Smoak and Curtis Holt. Jeremy demanded Green Arrow's location, promising to allow the first person who told him to live. The two fled into a secret elevator which Jeremy also tried to enter, but Felicity kicked him in the leg. Jeremy quickly found them in the Arrowcave beneath Palmer Tech. While he hurled cards around, Felicity began firing a machine gun at Jeremy and eventually shot him in the shoulder, forcing him to flee.

Afterwards, Jeremy decided to return to Central City, but his getaway car was intercepted by Spartan and Green Arrow. Jeremy hurled cards at the two but was quickly subdued by Spartan, who shot Jeremy with a bullet that ensnared him in cords. Spartan demanded that Jeremy tell him more about H.I.V.E. but Jeremy refused, claiming the former didn't scare him half as much as Darhk. Jeremy managed to hurl a card at Spartan while tied up, but Green Arrow took the hit. Spartan then punched Jeremy in the face multiple times, knocking him unconscious. Jeremy was arrested and taken to Iron Heights Prison, where he was locked in the meta-human wing.[1]

Powers and abilities

Powers

"Uh, except it's not a playing card at all. Now, in my experience, playing cards don't contain motor proteins, proprioreceptors, and a neural net."
Curtis Holt to Felicity Smoak[src]

Abilities

"That's good."
Damien Darhk to Jeremy Tell[src]

Appearances

Arrow

Season 4

The Flash

Season 2

Behind the scenes

References